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Simulate square analog stick area

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  • #16
    Pretty interesting, thanks for the details!

    WASD is a digital input, so it should not influence the deflection. We will investigate this game, thank you for giving a clue.

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    • #17
      I'm just looking to check in on any indication of potential progress for this feature. It would still be a greatly beneficial setting if implemented into REWASD.

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      • #18
        Originally Posted by atesmab View Post
        I'm just looking to check in on any indication of potential progress for this feature. It would still be a greatly beneficial setting if implemented into REWASD.
        Hey there! Unfortunately, this feature is not ready yet and won't be added to the upcoming release. No worries, it is in our to-do list and will try our best to deliver it as soon as possible.

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