Hello peeps,
To further explain, for example let's say I have the controller set to virtual xbox 360 in shift layer 0
and want it to be virtual PS4 controller in shift layer 1
, or have it completely disabled (not muted) in shift layer 1
, by disabled, I mean the windows sees it as disconnected or the game I'm playing does not see it at all.
The reason I want this is Lost Ark, I've done some testing and it seems that when you unplug/disable your controller, the character aims the used skill towards the cursor and there is no need to aim a ranged AOE skill with their in-game cursor thingy, Lost Ark also does not recognize a PS4 controller natively so switching the type of controller to PS4 also works the same way.
And so, theoritically, if I can make the skills go off in shift layer 1
, and set the controller to disabled in this layer, the skill will be aimed towards the cursor, not the character's movement direction.
I'm well aware of the other thread where a fellow user (@ChillBear) posted a config to make this happen, amazing work and a huge thanks to them, but it's still not as smooth/practical as the game's own way of handling it, especially in pvp where timing and precision matters a lot, so I'm trying to make as native as possible.
Thanks in advance, regards,
Yami.
To further explain, for example let's say I have the controller set to virtual xbox 360 in shift layer 0
and want it to be virtual PS4 controller in shift layer 1
, or have it completely disabled (not muted) in shift layer 1
, by disabled, I mean the windows sees it as disconnected or the game I'm playing does not see it at all.The reason I want this is Lost Ark, I've done some testing and it seems that when you unplug/disable your controller, the character aims the used skill towards the cursor and there is no need to aim a ranged AOE skill with their in-game cursor thingy, Lost Ark also does not recognize a PS4 controller natively so switching the type of controller to PS4 also works the same way.
And so, theoritically, if I can make the skills go off in shift layer 1
, and set the controller to disabled in this layer, the skill will be aimed towards the cursor, not the character's movement direction.I'm well aware of the other thread where a fellow user (@ChillBear) posted a config to make this happen, amazing work and a huge thanks to them, but it's still not as smooth/practical as the game's own way of handling it, especially in pvp where timing and precision matters a lot, so I'm trying to make as native as possible.
Thanks in advance, regards,
Yami.


menu under the controller). However, in this case, the controller will be still connected and visible for the system and the game. It just won't fire any controller actions. If you need it to be disconnected from the system fully, you should use
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