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Virtual Controller for Nintendo Switch Keeps looping "connecting, connected" on Win11
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Originally Posted by DevX View PostThis cannot be fixed currently due to some bluetooth changes MS made in Win11. This is main reason reWASD added support for ESP32 bluetooth adapter - it is recommended solution.
Buy something like this one:
ATOM U is a compact low-power consumption speech recognition ESP32 development kit, used as IoT controllers, voice recording and speech-to-Text services. It can provide stable and reliable wireless communication. and support UIFlow, Arduino, MicroPython, ESP32-IDF, and other mainstream development platforms.
Or you can find cheaper alternatives.
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This cannot be fixed currently due to some bluetooth changes MS made in Win11. This is main reason reWASD added support for ESP32 bluetooth adapter - it is recommended solution.
Buy something like this one:
ATOM U is a compact low-power consumption speech recognition ESP32 development kit, used as IoT controllers, voice recording and speech-to-Text services. It can provide stable and reliable wireless communication. and support UIFlow, Arduino, MicroPython, ESP32-IDF, and other mainstream development platforms.
Or you can find cheaper alternatives.
- Flag
Leave a comment:
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Virtual Controller for Nintendo Switch Keeps looping "connecting, connected" on Win11
Saw other threads that descriped same issue before:
Virtual Controller keeps looping "connecting, connected" Loop for Nintendo Switch - reWASD Forum
Nintendo Switch External Device - Can't connect properly - reWASD Forum
Seems a common issue for Win11. Does any one have any idea when will this get fixed?Tags: None
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