Hello,
I see. In this version, acceleration works depending on how long the stick is being deflected and no matter what angle of stick deflection, but not how far you're pushing the stick.
We will try to improve it next versions (for mouse mapped to stick). Different stick sensitivity for a native controller will be added much later.
I see. In this version, acceleration works depending on how long the stick is being deflected and no matter what angle of stick deflection, but not how far you're pushing the stick.
We will try to improve it next versions (for mouse mapped to stick). Different stick sensitivity for a native controller will be added much later.
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