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Can I set Different Horizontal Sensitivity and Vertical Sensitivity?

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  • #16
    Hello,
    I see. In this version, acceleration works depending on how long the stick is being deflected and no matter what angle of stick deflection, but not how far you're pushing the stick.

    We will try to improve it next versions (for mouse mapped to stick). Different stick sensitivity for a native controller will be added much later.
    Don't worry! Be Happy!

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    • #17
      Originally Posted by Star-Lord View Post
      Hello,
      I see. In this version, acceleration works depending on how long the stick is being deflected and no matter what angle of stick deflection, but not how far you're pushing the stick.

      We will try to improve it next versions (for mouse mapped to stick). Different stick sensitivity for a native controller will be added much later.
      Isn't the angle of stick deflection same as how far you're pushing the stick?
      ahhh,I am a programmer,too. I think it just need to seprate the input x/y signal of stick and turn into the simulated mouse signal with a different sensitivity?

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      • #18
        Hello,
        I meant, the acceleration proceeds long a stick is pushed aside, not the way when acceleration goes faster as further you push the stick.

        It's easy to do for a mouse and I think that we implement fix next releases.
        Don't worry! Be Happy!

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        • #19
          Originally Posted by Star-Lord View Post
          Hello,
          I meant, the acceleration proceeds long a stick is pushed aside, not the way when acceleration goes faster as further you push the stick.

          It's easy to do for a mouse and I think that we implement fix next releases.
          Thank you for your reply!

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          • #20
            Click image for larger version  Name:	nHlZiq.jpg Views:	0 Size:	81.8 KB ID:	217316
            I mean what we need is just this. I feel you make the question a litttle complex?

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            • #21
              Hello,

              Thank you for clarifying. Yes, we also think to implement two sliders for horizontal and vertical sensitivity.
              Don't worry! Be Happy!

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              • #22
                Hey there!

                We have released reWASD 5.2 that allows you to set different mouse sensitivity for X & Y axes.
                To try it, map mouse to a stick and then override the global mouse settings just like you want them to be.

                Hope to get the feedback about how it works from you :satisfied:

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                • #23
                  Originally Posted by reWASDer View Post
                  Hey there!

                  We have released reWASD 5.2 that allows you to set different mouse sensitivity for X & Y axes.
                  To try it, map mouse to a stick and then override the global mouse settings just like you want them to be.

                  Hope to get the feedback about how it works from you :satisfied:
                  wow!I tested,It is perfect! Thanks for your work!

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                  • #24
                    Yay, great! Thanks for letting me know

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