Unless I am missing something. Can I not just map the Gyro to kick in with pulling the trigger to its full extent. I would also like this to be used as a shift "trigger" I would love to use this over Steam but Steam has Gyro implementation nailed. Overlays, radials and buttons mapped to touch pads (Steam pad and DS4) would be great too.
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I'm trying to get this suggestion to work, but only the opposite of the desire behavior works. There should be a separate on and off mode, as what happens is that the gyro is left enabled, and as soon as I touch the touchpad it gets disabled, and as I remove my thumb it gets enabled again. So the opposite of what I want. Any ideas of how to get this to work in the correct order?
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Originally Posted by flowerdealer View PostI'm trying to get this suggestion to work, but only the opposite of the desire behavior works. There should be a separate on and off mode, as what happens is that the gyro is left enabled, and as soon as I touch the touchpad it gets disabled, and as I remove my thumb it gets enabled again. So the opposite of what I want. Any ideas of how to get this to work in the correct order?
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Hello!
Both Trackball mode and Flick Stick are already implemented!
Please check our latest reWASD 6.2.1.
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