Is it possible?? as most know cheaper controllers often have very twitchy analog... full on movement with only small amounts of stick pressure.. is It possible to alter this?? I've played around with altering the curve, but the stick still jumps from walk to run in an instant (using retroarch and mupen n64 emulator to do my tests since emu games are preset for analog)..Ideally, I'd like for a high range (current 360 clone controller I have goes to something like 32768 +/-) to something a little more realistic...I know the hardware solutions allow you to set top, bottom and mid point numbers... so Ideally, take the input, allow a set midpoint number (actually half of the 32768 number) and out put a smoother 0-320 +/- like so:
32768 in = 320 out
16339 in = 160 out
0 in = 0 out
it would make all these cheap controllers actually usable (I am talking all the GC, Xbox, PS/2/3 and n64 cheap knockoffs you can buy for a few dollars)
32768 in = 320 out
16339 in = 160 out
0 in = 0 out
it would make all these cheap controllers actually usable (I am talking all the GC, Xbox, PS/2/3 and n64 cheap knockoffs you can buy for a few dollars)
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