Originally Posted by jeynos
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In this video I show you how behaves in my game the "gyro" mode vs "tilt" mode. As you can see, I think the "tilt" mode is better suited to my intention to trotte and brake. I've, however, to test it more thoroughly, because when I made the video, I realized that I had the axes confused in my mind.
Thanks, as always, everyone for your help on this issue.
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