Announcement
Collapse
No announcement yet.
Search Result
Collapse
1232 results in 0.0399 seconds.
Keywords
Members
Tags
-
That wouldn't be necessary.
-
No. We will mention the feature in the [What's new] section and post a notification here if and once it is included in the new version.
Leave a comment:
-
With DirectX Overlay disabled, our overlay appears as a transparent always-on-top window. If it doesn't, it must be because a third party somehow prevents...
Leave a comment:
-
- Yes. There are two ways to do this:
- Use the built-in [PS4 Remote Play (2023)] profile and restart your PC when asked.
- Group your keyboard with
Leave a comment:
- Yes. There are two ways to do this:
-
Your config is set so [Radial Menu] would appear only on a double tap and hold of the bumper button made within 300ms.
Not tapping fast enough or...
Leave a comment:
-
Am I correct to assume that the mouse pointer does not freeze when your config is applied via the [Autodetect] feature?
Also, what output...
Leave a comment:
-
Unfortunately, your description does not make much sense.
Since activators work on the same key, the [Long Press] activator would have priority...
Leave a comment:
-
Thank you for your suggestion. We will consider implementing it in future updates of reWASD.
Leave a comment:
-
Remove [Shortcuts] from layer 3 and 4 do disable that behavior....
Leave a comment:
-
I'm afraid your description does not provide enough information.
We suggest checking control setting of the game and find what keys are used...
Leave a comment:
-
Unfortunately, no one in our team plays the RP versions of said games, so we don't understand your issue.
If you want some inputs to be "locked"...
Leave a comment:
-
- If your devices have onboard memory, you only need to set them up once. After that, the native software is unnecessary.
- We already support quite
Leave a comment:
-
The [Radial Menu] is technically a transparent, always-on-top window. It might not work as fast when used on very high-resolution displays (2K and higher)....
Leave a comment:
Leave a comment: